The market has yet to live up to its potential

The worldwide graphic novel market was valued at $4.5 billions (USD) in 2019, of which $1.21 billions were generated in North America alone. In 2020, the latter rose to $1.28 bilions¹, a $70 million growth fuelled ENTIRELY BY DIGITAL SALES.

But in Asia and the rest of the world, a different graphic novel format, native to South Korea, has been steadily fuelling the growth of digital graphic novels revenues: webtoons².

Webtoons are published in one long, vertical strip so that it is EASIER TO READ ON A SMARTPHONE.
— Wikipedia.org

Digital Sales of Graphic Novels

Source: Statista.com - Sales revenue of the comic industry (digital sales expressed - Millions USD)

South Korea has seen constant growth from its digital sales.

 

To grow, North American digital sales needed a year where everyone had to stay home.

 
 

Because webtoon’s are growing in popularity and delivering undeniable successes³, the biggest North American comic book publishers and distributors are now looking beyond their initial technological innovation for reading graphic novels on a smartphone, namely Guided View⁴ (introduced in 2017). Today, they are focused in bringing forth their own webtoon-like alternatives⁵.

But as industry players here and abroad battle to win their stake of this growing digital market, a truly web-native solution that could bring digital graphic novels to a worldwide audience remains nowhere to be seen.

We’re going to fix that.